ABOUT FLURBOS
Who, What, Why, Where, Wiggle.
Our Vision  What
A world where artistic software and tools bend to the artistâs will and where all artists possess the ability create anything they dare to imagine.
Our Mission  How
To provide artists (thatâs you) with the tools and training they need to bring their visions to life.
Our Purpose  Why
To improve artistâs understanding and efficiency of art-software to allow them to create their own works with unmatched speed, thereby making this world a more creative, artful and interesting place to live.
Our Experiences // History // Values
Flurbos is a small team of visual artists, engineers, and creative directors.
We believe that creating art, bringing your vision to life, and having others experience your magic is the most precious feeling an artist can earn.
For over 25 years, we've been creating art for the big guns - the major corporations that rule the world. We've marketed for them, advertised, designed and produced merchandise, perfected user experiences, created products, produced printed works, and everything in between. We've faced the same issues that every artist does - crappy “artistic” training and software that blocks and limits creativity. We want to improve that, and make it better. Learning creative software should be fun and rewarding.
Flurbos aims to train the artist in tools & the technology,
not in artistic choices - those are sacred.
While we could put a large logo wall here and make it look real fancy and bore you with our “combined 12 million years of experience”... the truth is, if you read this far and have found value with our products and services, you are more valuable than a corporate logo will ever be.
Meet the Team
Jake
Founder / President
Oomi
Head of Product / Creative Director
Flurbot
Senior Training Robot / Troublemaker
X-UX
User Experience Trainer/ Ä[]ĂĹĂâŹĂ;<}
Sad Glamby
Senior Design Trainer / REDACTED
Nyx
Senior 3D Trainer / Definitely Mortal